MODELS: Krainos: - File: editor/saves/characters/animated with textures/krainos - Unfinished texture: data/textures/models/krainos.dds - Description: Bird-humanoid, inspired by Revali from "Zelda: Breath of the Wild" - Custom colors: Skin color (blue) Elros: - File: editor/saves/characters/animated/elros - Description: Something elf-like - Custom colors: Skin color (blue?), hair color (dark, green, grey, ...) Roklin: - File: editor/saves/characters/animated/roklin_2 - Description: A demon with hoofs and horns - Custom colors: Skin color (dark red) Gaboid: - File: editor/saves/characters/animated/gaboid - Description: Cyborg - Custom colors: Skin color (green) Mejit: - File: editor/saves/characters/animated/mejit - Description: A cat-humanoid, spotted fur - Custom colors: Fur color (white, black, yellow), fur spot color (white, black) Wolf: - File: editor/saves/characters/animated/wolf - Description: A wolf, nothing special - Custom colors: Fur color (black, white, brown, dark blue, ...) CLOTHES: - Cloth textures should fit on all humanoid models (Floranian, Krainos, Mejit, Elros, Roklin, Gaboid) if applicable for that species (e.g. no shoes on hoofs, no shoes and robes for floranian), not sure how though... - Different cloth/armor types are helmet, chestplate/robe, leggings, shoes - At least one full set each for materials plate, leather, and cloth - Additional sets: --- Pirate clothes --- Witch cloths ANIMATIONS: - All humanoid characters (Floranian, Krainos, Mejit, Elros, Roklin, Gaboid) need an animation for casting (raising a staff, wielding the staff (looped), lowering the staff)